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[FX] 3-Screen Effect - Guide (part-3) (0) by nGAGE
My crank that S#!t Up entry! (13) by zin_onos
Whoz's Cranking that S#!T (13) by whozthisguy
The Nvidia "Crank That S#!T Up" Quiz Show, Part 2 (6) by mohawkade
My Entry for the Crank that SH#!T Up Contest (12) by TheGamesHD
The Nvidia "Crank That S#!T Up" Quiz Show! (21) by mohawkade
My First Video (3) by Stryker
My Crank that S#!t up entry :) (15) by ZEZgames
[FX] 3-Screen Effect - Guide (part-1) (0) by nGAGE
Crankin' it up today... and tomorrow! (8) by Slipdisk

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Intel Core i7-3960X Sandy Bridge-E Performance Review
Click to read Intel Core i7-3960X Sandy Bridge-E Performance Review
Today marks the launch date for Intel’s Sandy Bridge-E line of processors, a new family of high-end Core i7 products based on the LGA 2011 platform. T... [+] (Comments)
Mass Effect 3 PC Demo Impressions
Click to read Mass Effect 3 PC Demo Impressions
Mass Effect 3, EA/BioWare's third iteration in their series of sci-fi action RPGs and one of the most anticipated titles of the year, is fast a... [+] (Comments)
How to: Choose the Right Power Supply
Click to read How to: Choose the Right Power Supply
Power supplies are like the red-headed step-child of computer components. Nobody pays attention to them until they throw a hissy-fit or burn the house... [+] (Comments)
Batman: Arkham City PC Review
Click to read Batman: Arkham City PC Review
Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising you... [+] (Comments)
NZXT Avatar S Gaming Mouse Review
Click to read NZXT Avatar S Gaming Mouse Review
The Avatar S gaming mouse is NZXT's second foray into the input device arena, following the original Avatar they released back in 2008. Featuring five... [+] (Comments)
Saints Row: The Third PC Review
Click to read Saints Row: The Third PC Review
Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plen... [+] (Comments)
ThermalTake eSports Challenger Pro/Ultimate Keyboard Review
Click to read ThermalTake eSports Challenger Pro/Ultimate Keyboard Review
In the market for a new keyboard? ThermalTake may just have what you're looking for with their eSports Challenger series of gaming peripherals. There'... [+] (Comments)
The Elder Scrolls V: Skyrim PC Review
Click to read The Elder Scrolls V: Skyrim PC Review
The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anti... [+] (Comments)
IOGEAR GWU627 Universal Wi-fi N Adapter Review
Click to read IOGEAR GWU627 Universal Wi-fi N Adapter Review
Have an HDTV, Blu-ray player, or other device that you want to connect to your wireless network, but can't because it doesn't have wi-fi built in? IOG... [+] (Comments)
L.A. Noire Complete Edition PC Review
Click to read L.A. Noire Complete Edition PC Review
L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Devel... [+] (Comments)
AMD HD 6990 Preview
Click to read AMD HD 6990 Preview
Equipped with two Cayman architecture processors, AMD has taken the single card performance crown again. And with a BIOS setting pushing the envelope ... [+] (Comments)
Call of Duty: Modern Warfare 3 Xbox 360 Review
Click to read Call of Duty: Modern Warfare 3 Xbox 360 Review
The self-appointed "most anticipated game in history" launched worldwide this past Tuesday. Why, it's Call of Duty: Modern Warfare 3, of course... [+] (Comments)
Intel Tools: Optimizing Civilization V
Click to read Intel Tools: Optimizing Civilization V
Intel Graphics Performance Analyzers take game development to the next level. Go inside Sid Meier’s Civilization V as engineers and developers worked ... [+] (Comments)
Stronghold 3 Review
Click to read Stronghold 3 Review
The latest sequel in the long-running real-time strategy franchise from FireFly Studios, Stronghold 3 is all about building your dream castle a... [+] (Comments)
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 Latest Headlines
New Alan Wake screens compare PC graphics to Xbox (0)
Mass Effect 3 PC Demo Impressions (3)
PC Game Sales for Wednesday, February 15th (0)
Assassin's Creed 3 announced, coming in October (7)
Syndicate launch trailer gets down to business (0)
New Far Cry 3 cinematic trailer sets a release date (3)
PC Game Sales for Tuesday, February 14th (0)
Ravaged dev diaries show the indie shooter's vehicles (0)
New Mass Effect 3 teaser trailer, "Take Earth Back" (0)
Crusader Kings 2 launch trailer sets us up for intrigue (0)
New Sins of a Solar Empire: Rebellion teaser trailer (0)
PC Game Sales for Monday, February 13th (0)
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Mass Effect 3's gone gold, demos landing tomorrow (0)
First Krater dev diary talks features, shows gameplay (0)
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  News Headlines
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 Wednesday February 15, 2012

New Alan Wake screens compare PC graphics to Xbox >> 09:59 PM - Jacob Vandy VanDerWerf
( 0 comments )

View full-size image: Alan Wake PC vs. Xbox 360 Comparison Screenshots image 4 of 6
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View full-size image: Alan Wake PC vs. Xbox 360 Comparison Screenshots image 3 of 6
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View full-size image: Alan Wake PC vs. Xbox 360 Comparison Screenshots image 5 of 6
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View Alan Wake PC vs. Xbox 360 Comparison Screenshots -- 6 Image(s)

Remedy Entertainment has released a handful of new screenshots from the impending PC version of their critically-acclaimed story-driven action thriller, Alan Wake. In the gallery above, you can see a few examples of just how much work they've done enhancing the graphics in the better-late-than-never Windows port, compared to how the same scenes looked in the Xbox 360 version.

Alan Wake will be available on Steam starting tomorrow, February 16th, for $30. There's also a rather impressive retail Collector's Edition offering that will follow sometime thereafter.


Mass Effect 3 PC Demo Impressions >> 08:18 PM - Will Synchronous Failure Garrido
( 3 comments )

Mass Effect 3, EA/BioWare's third iteration in their series of sci-fi action RPGs and one of the most anticipated titles of the year, is fast approaching its March 6th release. This week, though, they released a playable demo on PC, Xbox 360, and PlayStation 3 that offers a glimpse into both the single-player and multi-player portions of the full game.

Whether you're waiting impatiently for your download to finish or don't have the time to check it out yourself, go ahead and read some impressions of the demo from resident FSers Synch and Vandy in today's article!

>> Click Here to read the article


PC Game Sales for Wednesday, February 15th >> 04:11 PM - Jacob Vandy VanDerWerf
( 0 comments )


Assassin's Creed 3 announced, coming in October >> 02:42 PM - Jacob Vandy VanDerWerf
( 7 comments )

Ubisoft confirmed via investor conference call today that the next game in their series of historical action/platforming games will be arriving on October 30th of this year. Considering the yearly release schedule they've been working with lately, the existence of Assassin's Creed III is not exactly a surprise. However, we do know that it will take place in a new era and/or location, both of which are still a mystery. Current rumors (guesses, really) suggest Egypt, China, the American Revolution, or the French Revolution.

Apparently, this third major iteration of the franchise has been in the works since Assassin's Creed II was released (so about 3 years), parallel with Brotherhood and Revelations. It's supposed to represent "the true next generation of both the Assassin's Creed brand and interactive entertainment/storytelling in general," not to mention the end of current protagonist Desmond Miles' story arc in time for the 2012 "apocalypse:"

"In Assassin's Creed we set up a timeline with this whole end of the world plot of December 2012," Ubisoft's Alexandre Amacio explained. "That's fast approaching, and the story we have to tell, we obviously need to do it before we arrive at that point."
Spotted on Shacknews.


Syndicate launch trailer gets down to business >> 01:21 PM - Jacob Vandy VanDerWerf
( 0 comments )


New Far Cry 3 cinematic trailer sets a release date >> 12:15 PM - Jacob Vandy VanDerWerf
( 3 comments )


 Tuesday February 14, 2012

PC Game Sales for Tuesday, February 14th >> 05:31 PM - Jacob Vandy VanDerWerf
( 0 comments )

You might find you have a higher tolerance for Origin when you hear about EA's new deal... They'll give you a free copy of Battlefield 3 when you pre-order Mass Effect 3 directly from their digital download service.


Ravaged dev diaries show the indie shooter's vehicles >> 02:25 PM - Jacob Vandy VanDerWerf
( 0 comments )


New Mass Effect 3 teaser trailer, "Take Earth Back" >> 01:11 PM - Jacob Vandy VanDerWerf
( 0 comments )


Crusader Kings 2 launch trailer sets us up for intrigue >> 11:18 AM - Jacob Vandy VanDerWerf
( 0 comments )


 Monday February 13, 2012

New Sins of a Solar Empire: Rebellion teaser trailer >> 11:05 PM - Jacob Vandy VanDerWerf
( 0 comments )


PC Game Sales for Monday, February 13th >> 04:31 PM - Jacob Vandy VanDerWerf
( 0 comments )


Gratuitous Tank Battles debug video shows gameplay >> 03:16 PM - Jacob Vandy VanDerWerf
( 0 comments )


Mass Effect 3's gone gold, demos landing tomorrow >> 02:31 PM - Jacob Vandy VanDerWerf
( 0 comments )

Mass Effect 3 project lead Casey Hudson has tweeted that work on the third game in EA/BioWare's trilogy of sci-fi action RPGs has just been completed. This is the final milestone for development of the title, leading up to its release on March 6th. (No, the PC version will not be coming to Steam.)

Of course, if you're interested in giving ME3 a try before it comes out, playable demos will be made available on all platforms starting tomorrow, February 14th. What better way is there to ignore your significant other (or forget your loneliness for a while) than spending some time getting to know one of the year's most anticipated games? If you really can't wait until then, it appears they're handing out early access to the Xbox 360 version of the demo in exchange for selling your soul to this ME3 app on Facebook.

Spotted on Blue's News.


First Krater dev diary talks features, shows gameplay >> 12:30 PM - Jacob Vandy VanDerWerf
( 0 comments )


New Shogun 2: Fall of the Samurai dev diary trailer >> 11:25 AM - Jacob Vandy VanDerWerf
( 2 comments )


 Friday February 10, 2012

PC Game Sales for Friday, February 10th >> 03:58 PM - Jacob Vandy VanDerWerf
( 1 comment )


Obsidian has 'Kickstarter fever', asks for suggestions >> 03:08 PM - Jacob Vandy VanDerWerf
( 6 comments )

Wholly inspired by the success Tim Schafer and Double Fine have had with crowdsourced funding, Obsidian Entertainment's Chris Avellone (Planescape: Torment, Fallout 2, Icewind Dale, KOTOR 2, NWN 2, Alpha Protocol, etc.) has stated that he feels "a bunch of doors suddenly appeared in game development." Today, on the developer's official website, the creative director posted this blog entry:

If Obsidian + Kickstarter = ?

All of Double Fine’s success from Kickstarter has been inspiring.

I GUESS PEOPLE LOVE THOSE CLASSIC ADVENTURE GAMES AFTER ALL.*

The idea of player-supported funding is... well, it’s proof certain genres aren’t dead and sequels may have more legs than they seem. And the idea of not having to argue that with a publisher is appealing.

Out of curiosity, if Obsidian did Kickstart a project, what would you want to see funded? (You can respond in comments or to @ChrisAvellone on Twitter, whichever you prefer.)

* I only use all caps for sarcasm and shouting. And for the Think Tank in Old World Blues for comedy value.

So there you have it. What would you pay to see Obsidian make? Do you think they'd be able to replicate Double Fine's success with player-driven fundraising even if they did have a solid plan?

Spotted on RPS.


Blizzard appealing to block Valve trademarking DOTA >> 03:02 PM - Jacob Vandy VanDerWerf
( 11 comments )

In a move as inevitable as the melting of winter's snow, Blizzard Entertainment filed late last year to oppose the registration of a "DOTA" trademark by Valve Corporation for use in their upcoming release, DOTA 2. The recently-discovered documents on file at the US Patent Office reveal Blizzard's argument as to why the DOTA name should not be owned by Valve (emphasis added):

By this Opposition, Blizzard seeks to prevent registration by its competitor Valve Corporation ("Valve") of a trademark, DOTA, that for more than seven years has been used exclusively by Blizzard and its fan community, under license from Blizzard. By virtue of that use, the DOTA mark has become firmly associated in the mind of consumers with Blizzard, including to signify a highly popular scenario or variant of one of Blizzard's best-selling computer games, Warcraft III.
They go on and on, explaining what a mod is and how DOTA was created using WC3 assets and how the fans promoted the name (under license from Blizzard). So their position purports that they own the rights to "DOTA" already, and have licensed it out to the community all this time, though they've never officially copyrighted it.
In contrast to Blizzard, Applicant Valve Corporation ("Valve") has never used the mark DOTA in connection with any product or service that currently is available to the public. By attempting to register the mark DOTA, Valve seeks to appropriate the more than seven years of goodwill that Blizzard has developed in the mark DOTA and in its Warcraft III computer game and take for itself a name that has come to signify the product of years of time and energy expended by Blizzard and by fans of Warcraft III. Valve has no right to the registration it seeks. If such a registration is issued, it not only will damage Blizzard, but also the legions of Blizzard fans that have worked with Blizzard and its products, including by causing consumers to falsely believe that Valve's products are affiliated, sponsored or endorsed by Blizzard and are related or connected to Warcraft III.
Further points include the "fact" that you can only play DOTA by using a Warcraft 3 mod file, only while being logged into Blizzard's Battle.net, and can only possibly associate the name "DOTA" with Blizzard and/or the characters called "the Ancients" from WC3. (Personally, I had no idea the name referred to actual characters from the game.)

A response to this opposition was filed by Valve a month later, denying most of the allegations put forth in Blizzard's near-30 paragraph argument, outright or on the grounds that they do not have the knowledge to evaluate the validity of the claims. They do say specifically, however, that they do not believe the terms of the Warcraft III EULA are legally binding as far as owning rights to the name of a player-made mod, and therefore that the use of "DOTA" cannot be under license from or for the benefit of Blizzard. To further their defense, Valve states that Blizzard has no standing to oppose their trademark application and that Valve's rights to the term are senior to theirs -- presumably because original DOTA creator 'Eul' and Allstars modder 'IceFrog' are both now under Valve's employ.

Valve goes on to request the dismissal of Blizzard's opposition with prejudice (meaning the issue can never be brought up again), but if this does go to court, it will do so in September of 2012 and may last until February of next year. There's no indication as to whether this might affect the further development and eventual release of DOTA 2, which is currently undergoing closed beta testing on Steam.

Spotted on PC Gamer.


Wargame: European Escalation multiplayer trailer >> 01:11 PM - Jacob Vandy VanDerWerf
( 1 comment )


Diablo 3 dev diary explains nightmare mode difficulty >> 11:41 AM - Jacob Vandy VanDerWerf
( 5 comments )


 Thursday February 09, 2012

Double Fine Kickstarter raises $1.1 million+ in a day >> 09:12 PM - Jacob Vandy VanDerWerf
( 1 comment )

Tim Schafer -- a video game designer that left LucasArts (where he made games like Day of the Tentacle, Full Throttle, and Grim Fandango) to form his own studio in the year 2000 -- wants to make a new point-and-click adventure game. The problem with the game industry today, however, is that big publishers don't believe there is any money to be made in such an old-school type of game.

Even the newer projects he's done with the team at Double Fine Productions, such as Psychonauts, Brutal Legend, and Stacking, were so original and off-the-wall that it was difficult to secure funding and/or see development all the way through at the mercy of a risk-wary corporation. Fortunately, the information age provides a solution: crowd-sourcing.

Using a fundraising platform like Kickstarter would allow Double Fine to secure the money they need to produce the title they want, without having to answer to a bunch of suits that might one day exert their authority to control the direction of the game or cancel it altogether. So today, a project called Double Fine Adventure appeared on the site with the goal of raising $400,000 over the next month.

Well, not only was that figure absolutely smashed in about 8 hours, they're now sitting pretty with more than $1.1 million in funding before the end of the first day! That's the power of the internet, not to mention those gamers that are willing to support their favorite developers.

These aren't donations, mind you; a contribution of at least $15 earns you a Steam license of the finished product, and there are several tiers with other goodies up for grabs, too. For instance, $250 will get you autographed posters and your name in the credits or, if you've got the capital to really invest, $50,000 will entitle you to a night of bowling with the developers and your own character in the game.

Still, it's an incredible day for the indie gaming scene, and a humbling lesson to big-time publishers that refuse to take a chance on creativity because "only" tens of thousands of people are willing to pay an average of ~$40 a copy.

Spotted on RPS.


PC Game Sales for Thursday, February 9th >> 03:46 PM - Jacob Vandy VanDerWerf
( 0 comments )


Single-player co-op indie puzzle game Reset revealed >> 03:09 PM - Jacob Vandy VanDerWerf
( 0 comments )

View full-size image: Reset Game Announcement Screenshots image 2 of 4
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View full-size image: Reset Game Announcement Screenshots image 1 of 4
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View full-size image: Reset Game Announcement Screenshots image 3 of 4
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View Reset Game Announcement Screenshots -- 4 Image(s)

Theory Interactive, a two-person indie team from Finland, announced today that they're working on RESET, a single-player co-op first-person puzzle game for PC. They pass along some basic info and a handful of gorgeous images (which they call 'unedited real-time screenshots') via their official website. Check out the insane level of detail on what is presumably the game's main character in the gallery above, and read on to find out what they mean by "single-player co-op:"
Reset is a single player co-op first person puzzle game with a strong emphasis on story and atmosphere. If Reset was a movie, it would definitely be a Sundance movie. When I say story, I don’t mean long and elaborate cutscenes but a bit different approach to storytelling in games. More on that during the coming development coverage.

“Single player co-op?” you ask. The unique game mechanic in Reset is the ability to travel back in time to solve puzzles co-operatively, with yourself. Confusing? Light will be shed.

We are using and developing our own proprietary technology aptly dubbed Praxis.

Spotted on Rock, Paper, Shotgun.


FIVE new Mass Effect 3 videos from website relaunch >> 02:58 PM - Jacob Vandy VanDerWerf
( 0 comments )


Bethesda shows modders how it's done: see what Skyrim developers added during free-form 'Game Jam' week >> 02:20 PM - Jacob Vandy VanDerWerf
( 5 comments )


Hard Reset: Extended Edition trailer shows the goods >> 01:16 PM - Jacob Vandy VanDerWerf
( 0 comments )


New Firefall dev diary talks beta test & map growth >> 12:10 PM - Jacob Vandy VanDerWerf
( 0 comments )


 Wednesday February 08, 2012

PC Game Sales for Wednesday, February 8th >> 04:16 PM - Jacob Vandy VanDerWerf
( 0 comments )


EVE crossover Dust 514 to support keyboard & mouse >> 01:21 PM - Jacob Vandy VanDerWerf
( 1 comment )

Over the weekend, fan site Dust 514 Base reported that CCP Games' upcoming console FPS tie-in to their free-form space MMORPG EVE Online will have native keyboard/mouse support when it launches on PlayStation 3 later this year. This is great news for those that abhor playing shooter games with a controller, particularly if that was the main reason for your disinterest in the title (since it won't be coming out on PC, at least not right away). Official confirmation comes from CCP's Brandon Laurino, who tweeted:

@EONmagazine and those asking for an "official statement": DUST 514 *will* support keyboard and mouse on PS3
As a PC gamer that also owns a PS3 for specific console-only experiences, I have to say that keyboard/mouse support may result in me actually giving Dust 514 a shot soon after it releases, rather than waiting for the Windows version like I was previously ready to do. Anyone else in the same boat?

Spotted on Shacknews.


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